Laning and early game
Avoid direct sustained fights and cycle Master of Camouflage into one Lethal Shot before retreating to range. Last-hit consistently, use energy carefully, and keep Tactical Grenade for an approaching fighter or assassin.

A sniper marksman-assassin who pressures enemies with long-range true-damage shots and finishes escaping targets with her ultimate.
Difficulty
Medium
2/ 5
Easy
Very easy to pick up, with a straightforward and forgiving kit.
Medium
Easy to learn, but needs some practice with timing or positioning.
Hard
Needs consistent mechanics, decision-making, and matchup knowledge.
Very Hard
Mechanically demanding and takes considerable practice to play well.
Extreme
Exceptionally difficult to control and requires extensive dedicated practice.
Official Skills tab

If Lesley doesn't take damage for 5s, her next Basic Attack gains extra range and 50% Crit Chance and deals 100 (+100% Total Physical Attack) True Damage (20% extra damage against minions).
Each point of fixed Physical Penetration and each 1% Physical Penetration Lesley acquires is converted into 1% Crit Damage, but her base Crit Damage is reduced to 130%.
Lesley's Basic Attack restores 5 points of energy and her Lethal Shot doubles the amount of energy restored. The Lethal Shot effect will activate immediately after Lesley uses a skill.
Gameplay guide
Lesley is a gold-lane sniper who alternates skills and long-range enhanced basic attacks for true-damage critical poke. She scales heavily with items, converts Physical Penetration into Crit Damage, and uses Tactical Grenade plus camouflage movement to keep melee threats outside her firing distance.
Avoid direct sustained fights and cycle Master of Camouflage into one Lethal Shot before retreating to range. Last-hit consistently, use energy carefully, and keep Tactical Grenade for an approaching fighter or assassin.
Take safe outer angles and alternate enhanced shots with skills rather than standing still for repeated basics. Use Ultimate Snipe to reveal bushes, finish a separated low target, or force teammates to body-block while allies advance.
Maintain maximum range and let the front line expose targets. Two or three enhanced critical shots can decide a fight, but Lesley's death is costlier than a missed chase; save Grenade to knock back the first diver.
Tap Ultimate Snipe briefly when enemies disappear; the warning can reveal a nearby gank without committing to the full channel.
Break line of sight and stop taking damage long enough to restore Lethal Shot before peeking for the next true-damage attack.
Use Tactical Grenade's jump either backward to restore range or forward to reach another enhanced Basic Attack when the enemy cannot punish the landing.


The skill immediately reactivates Lethal Shot, producing two extended-range true-damage opportunities without committing the defensive grenade.



Grenade creates space and instantly prepares another Lethal Shot; camouflage then restores distance instead of being used before the diver commits.