Laning and early game
Use Volley Shot to last-hit and poke, collecting returning Powerballs when safe. Save Slide to stun a pursuer and escape; it grants a Powerball after the dash.


A critical-strike marksman who builds damage by retrieving his rebounding Powerball and uses mobility to maintain pressure during fights.
Difficulty
Medium
2/ 5
Easy
Very easy to pick up, with a straightforward and forgiving kit.
Medium
Easy to learn, but needs some practice with timing or positioning.
Hard
Needs consistent mechanics, decision-making, and matchup knowledge.
Very Hard
Mechanically demanding and takes considerable practice to play well.
Extreme
Exceptionally difficult to control and requires extensive dedicated practice.
Official Skills tab

Bruno gains 2.5% extra Crit Chance each time he deals damage with his skills (up to 8 stacks).
Bruno has higher Physical Attack but only gains 80% extra Attack Speed from all sources.
Gameplay guide
Bruno is a gold-lane marksman who cycles slowing Powerball attacks. Retrieving a ball prepares another empowered attack and reduces Slide's cooldown. Slide stuns enemies along its path and grants a Powerball; Worldie pushes its first target to the edge of his attack range.
Use Volley Shot to last-hit and poke, collecting returning Powerballs when safe. Save Slide to stun a pursuer and escape; it grants a Powerball after the dash.
Stay behind allies. Use Worldie to push a diver out of reach or bounce damage through grouped enemies, then reposition with Slide if needed.
Attack the safest valuable target from behind your front line. Abandon unsafe returning balls and preserve Slide against dives.
Move toward the ball's landing point only when it keeps a safe firing angle; collecting every ball is not worth entering enemy control.
When no wave is present, touch a nearby jungle creep to preserve Mecha Legs before an objective or turret push.
Retrieve the first Powerball and recast Volley Shot while it is still airborne to keep empowered attacks cycling with less Mana.


The first attack slows the target; Slide repositions Bruno and supplies another Powerball for follow-up.


Worldie creates distance with its knockback, stun and slow. Slide provides an escape angle and another empowered attack.

The control from Worldie breaks Claude's movement chain and exposes the committed target to allied damage.

Worldie forces Rasho Umbrella Flee, after that cleanse is spent, knocks Kagura back and opens Kagura to allied damage.

The reach of Ultimate Snipe lets Lesley damage Bruno before Bruno can begin their own effective trade.

Guardian's Reflection reflects ranged Basic Attacks and projectiles, directly reducing the safe damage Bruno contributes from behind the frontline.