Laning and early game
Farm efficiently and use Swallow's Path to poke, reveal weaknesses, and threaten its two-hit immobilize. Move laterally between basic attacks to reach different weakness angles without stepping beyond safe lane space.

A mobile marksman who reveals and strikes enemy weaknesses, using constant movement to unlock an untargetable multi-target ultimate.
Difficulty
Very Hard
4/ 5
Easy
Very easy to pick up, with a straightforward and forgiving kit.
Medium
Easy to learn, but needs some practice with timing or positioning.
Hard
Needs consistent mechanics, decision-making, and matchup knowledge.
Very Hard
Mechanically demanding and takes considerable practice to play well.
Extreme
Exceptionally difficult to control and requires extensive dedicated practice.
Official Skills tab

Enemy heroes hit by Wanwan's attacks will have their weaknesses and positions exposed for 5s. When hitting an enemy's weakness, Wanwan deals 67(+3*Hero Level) extra True Damage and increases their damage taken from her subsequent attacks by 10% for 5s.
Wanwan can dash a short distance after each arrow fired from her Basic Attack. The dash speed scales with her Attack Speed.
Gameplay guide
Wanwan is a high-mechanics gold-lane marksman who dashes after every basic-attack arrow, reveals enemy weaknesses, and gains true damage plus a 10% damage amplifier after striking one. Hitting every weakness unlocks Crossbow of Tang, making her untargetable while firing and allowing takedown chains.
Farm efficiently and use Swallow's Path to poke, reveal weaknesses, and threaten its two-hit immobilize. Move laterally between basic attacks to reach different weakness angles without stepping beyond safe lane space.
Clear before rotating and begin objective fights on the nearest front-line hero, using darts and basic dashes to break every weakness. Once unlocked, choose a target likely to die so Crossbow can switch and extend into the back line.
Remain near the tank, never face-check, and hold Needles until control actually affects Wanwan. Be patient with the ultimate: an untargetable chain can decide the game, while a panic cast into shields or rescue skills wastes its long cooldown.
Stop pursuing the final weakness when it faces the enemy team; repositioning for another angle is safer than walking through control.
Reposition around the target between Basic Attacks to expose the remaining weaknesses instead of attacking repeatedly from one side.
Keep Needles in Flowers for the control that would stop Wanwan's movement; spending it for minor damage removes her only cleanse.


Returning daggers cover additional angles and can immobilize after two hits, while basic-attack dashes position Wanwan to strike the remaining weaknesses.
Resume dashing attacks
Needles removes all current control and triggers Tiger Pace, allowing the weakness sequence to continue instead of being pre-cast with no effect.