Laning and early game
Use Mortal Coil to clear efficiently and reach full passive stacks, but preserve its damage reduction when an invade or duel is likely. Asura Aura groups and slows enemies for follow-up rather than serving only as damage.

An aggressive fighter who resists crowd control during his skill chain and snowballs fights through resetting true-damage executions.
Difficulty
Medium
2/ 5
Easy
Very easy to pick up, with a straightforward and forgiving kit.
Medium
Easy to learn, but needs some practice with timing or positioning.
Hard
Needs consistent mechanics, decision-making, and matchup knowledge.
Very Hard
Mechanically demanding and takes considerable practice to play well.
Extreme
Exceptionally difficult to control and requires extensive dedicated practice.
Official Skills tab

Each time Martis uses a skill, his Attack Speed will be increased by 30%, 120% maximum. Lasts 4s. He gains (+8*Hero Level) extra Attack at full stacks.
Gameplay guide
Martis is a jungle or EXP-lane fighter who gains attack speed with every skill cast, displaces enemies through a multi-stage control-immune sequence, and chains executions. Decimation becomes true damage below 50% HP and resets for ten seconds when it secures a hero kill.
Use Mortal Coil to clear efficiently and reach full passive stacks, but preserve its damage reduction when an invade or duel is likely. Asura Aura groups and slows enemies for follow-up rather than serving only as damage.
Enter objective fights where Mortal Coil can displace multiple enemies without scattering them away from allies. Track the threshold indicator and use Decimation on a killable hero or valid spawned unit only when the reset materially helps the fight.
Let initial damage lower targets before exposing Martis. Chain a true-damage execution into the decaying movement-speed burst, select the next lowest safe target, and avoid diving past protection merely because the reset is available.
Hold Decimation until its threshold is reliable; using it early removes the reset that makes the next target reachable.
Use Mortal Coil while entering enemy control so its immunity carries Martis through the disruption and leaves the final displacement available.
Watch Decimation's indicator and take the guaranteed reset rather than using it early for damage that leaves the target alive.




Group and slow first, use both Coil stages to stack the passive and control the target, then execute only when Decimation will start its reset window.
Change direction on third strike

Use Control Immunity and damage reduction to survive the engage, redirect the final strike, and choose whether the recast escapes or keeps a pursuer controlled.