133-hero draft helper

Selected enemy

Mage Mid Lane
Heroes whose control, durability, or pressure can create favorable situations against Zetian.

Mid Lane
Valentina uses I Am You to draw out Celestial Armament, then continues poking before that defensive option returns.

Roam · EXP Lane
The control from Spread, Spread is especially effective because Zetian cannot dash away once the disable ends.

Roam · Jungle
Triple Sweep knocks Zetian airborne, leaving Zetian dependent on allied peel rather than a personal escape.

Jungle
Ninjutsu: Quad Shadow gives Hayabusa immediate backline access against a target with no regular dash to create distance, making Zetian's next reposition easier to predict.

Roam
While Bloody Hunt is active, Zetian cannot cast or reposition, giving allies time to complete the catch.

Jungle
By entering through Gauge, Nolan denies the low-mobility Zetian time to establish safe spacing.

Jungle
Tempest of Blades gives Ling immediate backline access against a target with no regular dash to create distance.

Roam · Jungle · EXP Lane
Violet Requiem knocks Zetian airborne, leaving Zetian dependent on allied peel rather than a personal escape.

Jungle
Cut Throat gives Fanny immediate backline access against a target with no regular dash to create distance, especially after Zetian's first defensive cooldown is spent.

Roam · Jungle
Fury of the Phoenix creates a catch that Natalia must answer with Assassin Instinct, reducing the defensive options available afterward.

Mid Lane
Once Fury of the Phoenix stuns Vale, Vale's lack of a dash makes the allied follow-up difficult to avoid.

Mid Lane · Roam
Fury of the Phoenix holds Zhuxin long enough for allies to punish the moment Zhuxin's mobility is interrupted.

EXP Lane · Gold Lane
Fury of the Phoenix denies Zilong a clean mobility reset, turning an aggressive entry into a punishable commitment.