133-hero draft helper

Selected enemy

Support · Tank Roam
Heroes whose control, durability, or pressure can create favorable situations against Carmilla.

Gold Lane
the Remove CC effect on Needles in Flowers clears Bloodbath, giving Wanwan an immediate chance to reposition.

Roam · Jungle · EXP Lane
Because Shield of Spirit provides damage that scales with maximum HP, Carmilla cannot rely on defensive stats alone to win the extended trade.

Roam
Diggie can cast Time Journey after Bloodbath, freeing allies and denying Carmilla's normal control chain.

Roam
Floryn's global Bloom heals linked allies at the same time, helping her team survive Curse of Blood's shared damage and recover after the control chain.

Gold Lane
Chrono Dash closes onto Carmilla quickly, exploiting Carmilla's dependence on positioning and allied protection.

Mid Lane · Gold Lane
Chaos Assault punishes Carmilla's durability with damage that scales with maximum HP, making the frontliner easier to wear down.

Jungle · EXP Lane
Mortal Coil gives Martis a protected movement window through Carmilla's control, keeping the engage from being interrupted.

Jungle · EXP Lane
By enduring Abysm Strike with Crimson Flower, Carmilla gains the advantage once the fight extends beyond the opening burst.

Mid Lane · Jungle
Curse of Blood denies Gusion a clean mobility reset, turning an aggressive entry into a punishable commitment.

Jungle · EXP Lane
Curse of Blood creates a catch that Julian must answer with Enhanced Sword, reducing the defensive options available afterward.

EXP Lane
Crimson Flower prevents Raging Slash from ending the exchange quickly, allowing Carmilla to take over the longer fight.

Jungle · Gold Lane
Curse of Blood immobilizes Popol and Kupa, leaving Popol and Kupa dependent on allied peel rather than a personal escape.

Roam · EXP Lane
Curse of Blood immobilizes Minsitthar, and the low-mobility Minsitthar has no regular dash to restore safe positioning.