133-hero draft helper

Heroes whose control, durability, or pressure can create favorable situations against Tigreal.

Jungle · EXP Lane
The true damage through Tigreal's defenses from Last Insanity keeps X.Borg's damage relevant against the durable Tigreal.

Gold Lane
Lightwheel Mark punishes Tigreal's durability with true damage through Tigreal's defenses, making the frontliner easier to wear down.

Roam · Jungle · EXP Lane
Baxia uses Shield of Spirit for damage that scales with maximum HP, creating a clearer path through Tigreal's defensive build.

Roam
The cleanse and immunity from Time Journey make Sacred Hammer much less reliable against a grouped team.

Jungle · EXP Lane
The range of Transcendent Ward makes it difficult for Tigreal to recover safely between Sacred Hammer cooldowns.

Mid Lane · Roam
Vengeance Flame turns Sacred Hammer into a shorter commitment by cleansing the control before Tigreal finishes the sequence.

EXP Lane · Gold Lane
Because Yo-Yo Blitz provides damage that scales with maximum HP, Tigreal cannot rely on defensive stats alone to win the extended trade.

Jungle · EXP Lane
Implosion locks Dyrroth under suppression, bypassing ordinary cleanses and stopping an immediate escape.

Jungle · EXP Lane · Gold Lane
Implosion holds Freya long enough for allies to punish the moment Freya's mobility is interrupted.

Gold Lane
The control from Implosion is especially effective because Layla cannot dash away once the disable ends.

Jungle
The control from Implosion breaks Nolan's movement chain and exposes the committed target to allied damage.

Roam · Jungle · EXP Lane
Implosion creates a catch that Sun must answer with Swift Exchange, reducing the defensive options available afterward.

EXP Lane · Gold Lane
Implosion catches Zilong between mobility casts, creating a clear window before another reposition is available.