133-hero draft helper

Selected enemy

Assassin Jungle
Heroes whose control, durability, or pressure can create favorable situations against Gusion.

Roam
Stuns Gusion with Noumenon Blast stops Gusion from immediately chaining another movement skill.

Jungle · EXP Lane
By entering with Groundsplitter, Alucard can continue pressuring Gusion through the first attempted escape.

Roam · EXP Lane
Gusion's normal repositioning becomes unreliable around Bouncing Ball, giving Khufra's team a clearer catch.

Roam · Jungle · EXP Lane
The control from Cometic Lance breaks Gusion's movement chain and exposes the committed target to allied damage.

EXP Lane
Demonic Force converts Gusion's movement-heavy pattern into repeated punish windows for Phoveus.

Roam · EXP Lane
King's Calling removes the safety of Gusion's movement chain and makes the committed position easier to punish.

Roam · EXP Lane
While Divine Judgment is active, Gusion cannot cast or reposition, giving allies time to complete the catch.

Roam
Franco uses Bloody Hunt to remove Gusion from the fight briefly and prevent any normal defensive response.

EXP Lane
Knocks Gusion airborne with Penalty Zone stops Gusion from immediately chaining another movement skill.

Roam · Jungle
Meisen-e closes the initial gap and keeps Hirara involved after Gusion's first mobility cast.

Roam
Shortcut immobilizes Gusion, stopping Gusion from immediately chaining another movement skill.

Roam
Curse of Blood denies Gusion a clean mobility reset, turning an aggressive entry into a punishable commitment.

Roam · EXP Lane
Wrath of Dryad taunts Gusion, interrupting the movement Gusion normally uses to enter or escape.

Roam · Jungle · EXP Lane
Swift Exchange closes the initial gap and keeps Sun involved after Gusion's first mobility cast.

Jungle · EXP Lane
Gusion uses Incandescence to reach Alpha, then stays close when Alpha tries to escape with another movement skill.

Gold Lane
The approach from Incandescence lets Gusion match Beatrix's reposition instead of losing the target after one exchange.

Gold Lane
Incandescence puts Gusion beside Granger quickly, reducing the space available for a clean mobility reset.

Mid Lane
Gusion uses Incandescence to threaten Kagura immediately, often drawing Rasho Umbrella Flee before the main teamfight begins.

Mid Lane · Gold Lane
With Incandescence, Gusion reaches Lunox directly and pressures Power of Order: Brilliance before allied peel can arrive.

Mid Lane
Incandescence gives Gusion immediate backline access against a target with no regular dash to create distance.

Mid Lane
By entering through Incandescence, Gusion denies the low-mobility Pharsa time to establish safe spacing.

Jungle · Gold Lane
Incandescence bypasses the frontline and reaches the low-mobility Popol and Kupa before allied peel can reset the fight.

Jungle · EXP Lane
The approach from Incandescence lets Gusion match Suyou's reposition instead of losing the target after one exchange.

Mid Lane
Gusion uses Incandescence to reach Valentina, then stays close when Valentina tries to escape with another movement skill.

Mid Lane
Incandescence gives Gusion immediate backline access against a target with no regular dash to create distance, especially after Xavier's first defensive cooldown is spent.

Mid Lane · Roam
By entering with Incandescence, Gusion reaches Faramis early enough to pressure the key defensive cooldown, Nether Realm.