133-hero draft helper

Selected enemy

Assassin Jungle · Roam
Heroes whose control, durability, or pressure can create favorable situations against Helcurt.

EXP Lane
Eternal Evil denies the immediate elimination Helcurt needs, reducing the value of a short all-in sequence.

Roam · EXP Lane
Avatar of the Guardian creates a catch that Helcurt must answer with Shadow of Styx, reducing the defensive options available afterward.

Roam · EXP Lane
Wrath of Dryad creates a catch that Helcurt must answer with Shadow of Styx, reducing the defensive options available afterward.

Jungle · EXP Lane
By forcing Shadow of Styx early, Appraiser's Wrath leaves Helcurt more vulnerable to the next control sequence.

Jungle
Ninjutsu: Quad Shadow carries Hayabusa through the frontline and forces Helcurt to spend Shadow of Styx before safely supporting the fight.

Roam · EXP Lane
With Shunpo active, Chou can continue the engage through the control that normally creates space for Helcurt.

Roam · EXP Lane
Helcurt's normal repositioning becomes unreliable around King's Calling, giving Minsitthar's team a clearer catch.

Mid Lane
Shadow of Styx closes onto Chang'e quickly, exploiting Chang'e's dependence on positioning and allied protection.

Mid Lane · Jungle
Helcurt uses Shadow of Styx to attack Cyclops from an angle Cyclops' limited mobility cannot easily answer.

Mid Lane
Shadow of Styx closes onto Gord quickly, exploiting Gord's dependence on positioning and allied protection.

Gold Lane
Shadow of Styx gives Helcurt direct access to Granger and enough mobility to follow Granger's first reposition.

Jungle
By entering with Shadow of Styx, Helcurt reaches Hanzo early enough to pressure the key defensive cooldown, Kinjutsu: Pinnacle Ninja.

Gold Lane
Shadow of Styx closes the initial gap and keeps Helcurt involved after Irithel's first mobility cast.

Mid Lane · Roam
With Shadow of Styx, Helcurt reaches Kadita directly and pressures Rough Waves before allied peel can arrive.

Mid Lane · Gold Lane
Shadow of Styx carries Helcurt through the frontline and forces Lunox to spend Power of Order: Brilliance before safely supporting the fight.

Mid Lane
Shadow of Styx closes onto Vale quickly, exploiting Vale's dependence on positioning and allied protection.

Mid Lane
Shadow of Styx bypasses the frontline and reaches the low-mobility Xavier before allied peel can reset the fight.

Mid Lane
The movement from Shadow of Styx lets Helcurt reach Yve before the formation around them can react.

Mid Lane
Shadow of Styx gives Helcurt immediate backline access against a target with no regular dash to create distance.