133-hero draft helper

Selected enemy

Marksman Gold Lane
Heroes whose control, durability, or pressure can create favorable situations against Granger.

Jungle
Cut Throat gives Fanny direct access to Granger and enough mobility to follow Granger's first reposition.

Roam · EXP Lane
Stuns Granger with Power of Wildness stops Granger from immediately chaining another movement skill.

Gold Lane
Stuns Granger with Hunt of Bone stops Granger from immediately chaining another movement skill.

Roam · Jungle
Knocks Granger airborne with Triple Sweep stops Granger from immediately chaining another movement skill.

Roam
By facing Granger with Guardian's Reflection, Lolita can return projectile pressure and protect allies during the main damage window.

Gold Lane
Repeated hits from Go Away! force Granger to spend Rondo defensively instead of saving it for an engage.

Mid Lane
Shadow Energy chips Granger between uses of Rondo, preventing a comfortable reset before the next fight.

Jungle · EXP Lane
Last Insanity closes the initial gap and keeps X.Borg involved after Granger's first mobility cast.

Mid Lane · Roam
Abyssal Arrow holds Granger long enough for allies to punish the moment Granger's mobility is interrupted.

Jungle · Gold Lane
Popol's Surprise immobilizes Granger, interrupting the movement Granger normally uses to enter or escape.

Jungle
Ling uses Tempest of Blades to reach Granger, then stays close when Granger tries to escape with another movement skill.

Roam
Full Throttle catches Granger between mobility casts, creating a clear window before another reposition is available.

Roam · Jungle
Shadow of Styx gives Helcurt direct access to Granger and enough mobility to follow Granger's first reposition.

Jungle
The approach from Ninjutsu: Quad Shadow lets Hayabusa match Granger's reposition instead of losing the target after one exchange.

Mid Lane · Jungle
Incandescence puts Gusion beside Granger quickly, reducing the space available for a clean mobility reset.

Mid Lane
Death Sonata gives Granger the first hit from a distance Cecilion cannot immediately contest.

Mid Lane
Death Sonata lets Granger control the spacing against Chang'e instead of accepting Chang'e's preferred distance.

Gold Lane
The reach of Death Sonata lets Granger damage Claude before Claude can begin their own effective trade.

Jungle · EXP Lane
The reach of Death Sonata lets Granger damage Esmeralda before Esmeralda can begin their own effective trade.

Roam · EXP Lane
The reach of Death Sonata lets Granger damage Khufra before Khufra can begin their own effective trade.

Mid Lane · Gold Lane
Death Sonata lets Granger control the spacing against Kimmy instead of accepting Kimmy's preferred distance.