133-hero draft helper

Heroes whose control, durability, or pressure can create favorable situations against Akai.

Jungle · EXP Lane
By drawing out Heavy Spin with Throne of Ruin, Alice creates a later window where Akai cannot cleanse the control.

Jungle · EXP Lane
Akai must reserve Heavy Spin for Falling Starmoon, because the next immobilizes catch can hold the target for the follow-up.

Roam
Diggie can cast Time Journey after Headbutt, freeing allies and denying Akai's normal control chain.

Gold Lane
The true damage through Akai's defenses from Lightwheel Mark keeps Karrie's damage relevant against the durable Akai.

Mid Lane · Roam
Searing Torrent makes Akai spend Heavy Spin defensively, leaving the next control chain much harder to escape.

Mid Lane
I Am You can copy Heavy Spin and turn Akai's strongest displacement tool against his team, although positioning still decides the value.

Mid Lane
By drawing out Heavy Spin with Swan Song, Odette creates a later window where Akai cannot cleanse the control.

EXP Lane
Heavy Spin turns Contract: Explosion into a shorter commitment by cleansing the control before Aldous finishes the sequence.

EXP Lane
Argus must reserve Eternal Evil for Heavy Spin, because the next suppresses catch can hold the target for the follow-up.

Roam
Heavy Spin turns Perfect Match into a shorter commitment by cleansing the control before Atlas finishes the sequence.

Jungle · EXP Lane
Heavy Spin suppresses Barats, interrupting the movement Barats normally uses to enter or escape.

EXP Lane · Gold Lane
Akai answers Cici's main control with Heavy Spin, cleansing the disable and breaking Cici's normal follow-up timing.

Gold Lane
Heavy Spin holds Clint long enough for allies to punish the moment Clint's mobility is interrupted.

Mid Lane
the Remove CC effect on Heavy Spin clears Yin Yang Gathering, giving Akai an immediate chance to reposition.

Jungle
The control from Heavy Spin breaks Karina's movement chain and exposes the committed target to allied damage.

Roam
Akai's Heavy Spin bypasses Guardian's Reflection and can knock Lolita out of position or interrupt Noumenon Blast.

Roam · EXP Lane
Heavy Spin suppresses Minsitthar, and the low-mobility Minsitthar has no regular dash to restore safe positioning.

Mid Lane · Roam
By forcing Nether Realm early, Heavy Spin leaves Faramis more vulnerable to the next control sequence.

Roam · EXP Lane
Heavy Spin suppresses Kaja, interrupting the movement Kaja normally uses to enter or escape.