133-hero draft helper

Selected enemy

Tank · Fighter Jungle
Heroes whose control, durability, or pressure can create favorable situations against Barats.

Mid Lane
The control from Mystic Projectile breaks Barats's movement chain and exposes the committed target to allied damage.

Jungle · EXP Lane
Spear of Alpha punishes Barats's durability with true damage through Barats' defenses, making the frontliner easier to wear down.

Jungle · EXP Lane
Last Insanity punishes Barats's durability with true damage through Barats' defenses, making the frontliner easier to wear down.

Gold Lane
Lightwheel Mark applies true damage through Barats' defenses, preventing Barats's durability from fully neutralizing Karrie's pressure.

Mid Lane · Roam
The approach from Circling Eagle lets Mathilda match Barats's reposition instead of losing the target after one exchange.

Roam · Jungle
Heavy Spin suppresses Barats, interrupting the movement Barats normally uses to enter or escape.

Mid Lane · Roam
Searing Torrent interrupts Barats's entry, protecting the backline from the rest of the dive sequence.

Roam
Holy Baptism catches Barats between mobility casts, creating a clear window before another reposition is available.

Mid Lane · Roam
Puppet-on-a-String holds Barats long enough for allies to punish the moment Barats' mobility is interrupted.

Mid Lane
Suppresses Barats with Real World Manipulation stops Barats from immediately chaining another movement skill.

Roam · EXP Lane
Spread, Spread denies Barats a clean mobility reset, turning an aggressive entry into a punishable commitment.

Jungle · EXP Lane
Falling Starmoon immobilizes Barats, stopping Barats from immediately chaining another movement skill.

Jungle · EXP Lane
The suppression from Detona's Welcome denies Alucard's defensive skills long enough for a coordinated burst window.

EXP Lane
By drawing out Eternal Evil with Detona's Welcome, Barats creates a later window where Argus cannot cleanse the control.

Roam · EXP Lane
Detona's Welcome denies Badang a clean mobility reset, turning an aggressive entry into a punishable commitment.

Roam · EXP Lane
Detona's Welcome suppresses Belerick, preventing movement and skill use while Barats's team focuses the isolated target.

Gold Lane
Suppresses Brody with Detona's Welcome stops Brody from immediately chaining another movement skill.

Roam
Detona's Welcome suppresses Chip, preventing movement and skill use while Barats's team focuses the isolated target.

Mid Lane
The control from Detona's Welcome is especially effective because Eudora cannot dash away once the disable ends.

Jungle · EXP Lane
Detona's Welcome suppresses Joy, preventing movement and skill use while Barats's team focuses the isolated target.

Roam · EXP Lane
Barats uses Detona's Welcome to remove Khaleed from the fight briefly and prevent any normal defensive response.

Roam
While Detona's Welcome is active, Lolita cannot cast or reposition, giving allies time to complete the catch.

Mid Lane
Detona's Welcome suppresses Luo Yi, and the low-mobility Luo Yi has no regular dash to restore safe positioning.

Roam · Jungle
Natalia often has to answer Detona's Welcome with Assassin Instinct, giving Barats's team a clearer second engage after the cooldown.

Roam · Jungle
The suppression from Detona's Welcome denies Saber's defensive skills long enough for a coordinated burst window.

Roam · Jungle · EXP Lane
Detona's Welcome catches Silvanna between mobility casts, creating a clear window before another reposition is available.

Mid Lane
Detona's Welcome holds Valentina long enough for allies to punish the moment Valentina's mobility is interrupted.

Mid Lane
Barats uses Detona's Welcome to remove Zhask from the fight briefly and prevent any normal defensive response.