133-hero draft helper

Selected enemy

Fighter Exp Lane
Heroes whose control, durability, or pressure can create favorable situations against X.Borg.

Jungle
Tempest of Blades carries Ling through the frontline and forces X.Borg to spend Last Insanity before safely supporting the fight.

Mid Lane
I Am You keeps X.Borg under pressure after Last Insanity is spent, denying a clean reset.

Gold Lane
By drawing out Last Insanity with Swallow’s Path, Wanwan creates a later window where X.Borg cannot cleanse the control.

Mid Lane · Gold Lane
Chaos Assault punishes X.Borg's durability with damage that scales with maximum HP, making the frontliner easier to wear down.

Jungle · EXP Lane
Because Spectre Step provides defense reduction before the follow-up, X.Borg cannot rely on defensive stats alone to win the extended trade.

Roam · Jungle
Assassin Instinct bypasses the formation around X.Borg, turning Last Insanity into a defensive necessity rather than an offensive option.

Roam · EXP Lane
Only Fast punishes X.Borg's durability with defense reduction before the follow-up, making the frontliner easier to wear down.

Jungle · EXP Lane
X.Borg must reserve Last Insanity for Mortal Coil, because the next knock-up can hold the target for the follow-up.

Jungle
Last Insanity carries X.Borg through the frontline and forces Aamon to spend Slayer Shards before safely supporting the fight.

Jungle · EXP Lane
Last Insanity punishes Balmond's durability with true damage through Balmond's defenses, making the frontliner easier to wear down.

Jungle · EXP Lane
Last Insanity punishes Barats's durability with true damage through Barats' defenses, making the frontliner easier to wear down.

Roam · Jungle · EXP Lane
X.Borg uses Last Insanity for true damage through Baxia's defenses, creating a clearer path through Baxia's defensive build.

Roam · EXP Lane
Because Last Insanity provides true damage through Belerick's defenses, Belerick cannot rely on defensive stats alone to win the extended trade.

Jungle · EXP Lane
Last Insanity applies true damage through Fredrinn's defenses, preventing Fredrinn's durability from fully neutralizing X.Borg's pressure.

Roam · EXP Lane
Because Last Insanity provides true damage through Gatotkaca's defenses, Gatotkaca cannot rely on defensive stats alone to win the extended trade.

Gold Lane
Last Insanity closes the initial gap and keeps X.Borg involved after Granger's first mobility cast.

Roam · EXP Lane
Last Insanity applies true damage through Grock's defenses, preventing Grock's durability from fully neutralizing X.Borg's pressure.

Roam · EXP Lane
Last Insanity punishes Hylos's durability with true damage through Hylos' defenses, making the frontliner easier to wear down.

Roam · EXP Lane
X.Borg uses Last Insanity for true damage through Khaleed's defenses, creating a clearer path through Khaleed's defensive build.

Roam · EXP Lane
X.Borg uses Last Insanity for true damage through Khufra's defenses, creating a clearer path through Khufra's defensive build.

Gold Lane
Firaga Armor absorbs Lesley's first true-damage shot, while Last Insanity closes distance and forces her out of comfortable sniping range.

Mid Lane
X.Borg uses Last Insanity to attack Lylia from an angle Lylia's limited mobility cannot easily answer.

Roam
Firaga Armor absorbs Platinum Snap's burst, while Fire Missiles keeps damaging Marcel as he tries to control space with Framed Moment.

Jungle · EXP Lane
Firaga Armor absorbs Martis's opening rotation, while Last Insanity's maximum-HP true damage punishes him after he commits to melee range.

Roam · EXP Lane
Last Insanity applies true damage through Minsitthar's defenses, preventing Minsitthar's durability from fully neutralizing X.Borg's pressure.

EXP Lane
The true damage through Ruby's defenses from Last Insanity keeps X.Borg's damage relevant against the durable Ruby.

Roam · Jungle · EXP Lane
The true damage through Silvanna's defenses from Last Insanity keeps X.Borg's damage relevant against the durable Silvanna.

Roam · Jungle · EXP Lane
X.Borg uses Last Insanity for true damage through Sun's defenses, creating a clearer path through Sun's defensive build.

Jungle · EXP Lane
Firaga Armor absorbs Suyou's first rotation, while Last Insanity pressures him with maximum-HP true damage after he commits.

EXP Lane
Last Insanity punishes Terizla's durability with true damage through Terizla's defenses, making the frontliner easier to wear down.

Jungle · EXP Lane
X.Borg uses Last Insanity for true damage through Thamuz's defenses, creating a clearer path through Thamuz's defensive build.

Roam
The true damage through Tigreal's defenses from Last Insanity keeps X.Borg's damage relevant against the durable Tigreal.

Mid Lane · Roam
X.Borg uses Last Insanity to threaten Faramis immediately, often drawing Nether Realm before the main teamfight begins.