133-hero draft helper

Heroes whose control, durability, or pressure can create favorable situations against Franco.

Roam · EXP Lane
Once Fist Break knocks Franco back, Franco's lack of a dash makes the allied follow-up difficult to avoid.

Roam
Time Journey cannot cleanse Bloody Hunt, but its shield and control immunity protect nearby allies from Franco's follow-up after the suppression ends.

Mid Lane · Roam
Once Searing Torrent knocks Franco back, Franco's lack of a dash makes the allied follow-up difficult to avoid.

Jungle · EXP Lane
Ionic Edge slows Franco after Iron Hook is spent, while Consecration restores Uranus and helps him disengage from the follow-up.

Roam · Jungle · EXP Lane
Sun uses Swift Exchange to attack Franco from an angle Franco's limited mobility cannot easily answer.

Jungle · EXP Lane · Gold Lane
Leap of Faith removes Franco's spacing, and Franco's low mobility makes the next damage window reliable.

Roam · EXP Lane
Only Fast punishes Franco's durability with defense reduction before the follow-up, making the frontliner easier to wear down.

Jungle · EXP Lane
The suppression from Bloody Hunt denies Alucard's defensive skills long enough for a coordinated burst window.

Jungle · EXP Lane
Bloody Hunt denies Aulus a clean mobility reset, turning an aggressive entry into a punishable commitment.

Gold Lane
Bloody Hunt suppresses Beatrix, interrupting the movement Beatrix normally uses to enter or escape.

Roam
The suppression from Bloody Hunt denies Chip's defensive skills long enough for a coordinated burst window.

Gold Lane
While Bloody Hunt is active, Claude cannot cast or reposition, giving allies time to complete the catch.

Gold Lane
Suppresses Clint with Bloody Hunt stops Clint from immediately chaining another movement skill.

Roam
Bloody Hunt makes Diggie spend Time Journey defensively, leaving the next control chain much harder to escape.

Roam
Bloody Hunt suppresses Estes before Blessing of Moon Goddess can be cast, creating a short window to eliminate the team's main healer.

Mid Lane
Bloody Hunt catches Eudora in place, exploiting Eudora's limited ability to reposition after hard control.

Jungle
The suppression from Bloody Hunt denies Fanny's defensive skills long enough for a coordinated burst window.

Mid Lane · Jungle
Franco uses Bloody Hunt to remove Gusion from the fight briefly and prevent any normal defensive response.

Gold Lane
The suppression from Bloody Hunt denies Harith's defensive skills long enough for a coordinated burst window.

Jungle
The suppression from Bloody Hunt denies Hayabusa's defensive skills long enough for a coordinated burst window.

Roam · Jungle
Bloody Hunt suppresses Hirara, preventing Meisen-e or Falling Maple until Franco's team finishes the follow-up.

Jungle · EXP Lane
Bloody Hunt suppresses Joy, preventing movement and skill use while Franco's team focuses the isolated target.

Jungle
Bloody Hunt locks Karina under suppression, bypassing ordinary cleanses and stopping an immediate escape.

Gold Lane
Once Bloody Hunt suppresses Layla, Layla's lack of a dash makes the allied follow-up difficult to avoid.

Jungle · EXP Lane
Franco uses Bloody Hunt to remove Leomord from the fight briefly and prevent any normal defensive response.

Mid Lane
The control from Bloody Hunt is especially effective because Luo Yi cannot dash away once the disable ends.

Mid Lane
Bloody Hunt suppresses Lylia, preventing movement and skill use while Franco's team focuses the isolated target.

Jungle · EXP Lane
The control from Bloody Hunt breaks Martis's movement chain and exposes the committed target to allied damage.

Mid Lane · Roam
While Bloody Hunt is active, Mathilda cannot cast or reposition, giving allies time to complete the catch.

Gold Lane
Bloody Hunt catches Melissa between mobility casts, creating a clear window before another reposition is available.

Gold Lane
Bloody Hunt suppresses Miya, preventing movement and skill use while Franco's team focuses the isolated target.

Gold Lane
Bloody Hunt denies Moskov a clean mobility reset, turning an aggressive entry into a punishable commitment.

Jungle
The suppression from Bloody Hunt denies Nolan's defensive skills long enough for a coordinated burst window.

Mid Lane
By landing Bloody Hunt during Swan Song, Franco forces Odette out of a comfortable damage position.

Jungle · EXP Lane
The suppression from Bloody Hunt denies Paquito's defensive skills long enough for a coordinated burst window.

Mid Lane
Bloody Hunt disrupts Pharsa during Feathered Air Strike, shortening the time the sustained damage can remain safely active.

Roam · Jungle · EXP Lane
Suppresses Silvanna with Bloody Hunt stops Silvanna from immediately chaining another movement skill.

EXP Lane
Franco uses Bloody Hunt to remove Sora from the fight briefly and prevent any normal defensive response.

Jungle · EXP Lane
Bloody Hunt locks Suyou under suppression, bypassing ordinary cleanses and stopping an immediate escape.

Mid Lane
The control from Bloody Hunt is especially effective because Vale cannot dash away once the disable ends.

Mid Lane · Roam
The suppression from Bloody Hunt denies Valir's defensive skills long enough for a coordinated burst window.

Jungle · Gold Lane
Bloody Hunt holds Yi Sun-shin long enough for allies to punish the moment Yi Sun-shin's mobility is interrupted.

Mid Lane
Bloody Hunt creates control during Real World Manipulation, preventing Yve from completing the cast without interruption.

Mid Lane
While Bloody Hunt is active, Zetian cannot cast or reposition, giving allies time to complete the catch.

EXP Lane · Gold Lane
While Bloody Hunt is active, Zilong cannot cast or reposition, giving allies time to complete the catch.

Roam
Bloody Hunt denies Marcel a clean mobility reset, turning an aggressive entry into a punishable commitment.